I should have posted this little ditty to the blog some time ago:
Sunday, February 13, 2011
Be Aggressive
Saturday, January 22, 2011
Happy Birthday Robert E. Howard
"Conan! What is best in life!"
"Birthday cake, presents, and a pinch to grow an inch!"
"YES!"
Happy Birthday Robert.
Wednesday, January 19, 2011
Humanspace Fiction
The Drune over at Ix has graciously allowed me to post some Humanspace Empires-inspired fiction on his blog. My first submission can be found here.
Wednesday, January 12, 2011
Coming Soon: Humanspace Empires!
| Proposed Cover Art |
Now The Drune over at the Ix blog ("Many machines on Ix. New machines…") is working on Humanspace Empires, a fan-created game that develops a previously little-seen aspect of the Tékumel universe: its space opera prehistory!
For the uninitiated, Prof. Barker's universe takes place thousands of years in our future where the mighty Humanspace Alliance and their non-human allies controlled much of this portion of the galazy. One such world was Tékumel. After using their advanced technology to wrest it from the planet's native populations, the Ssú and the Hlüss, the Humanspace Alliance terraformed Tékumel into a resort world for the Alliance's rich and powerful. It was only after the "Time of Darkness" where Tékumel was mysteriously forced into a pocket universe and cut off from humanity does the setting move from science fiction to fantasy.
The Drune writes;
The rules system for HUMANSPACE EMPIRES will be very similar to that presented in Empire of the Petal Throne(1975); however, it will hew somewhat closer to the rules of the original fantasy RPG, than even EPT did. As such, the mechanics of HUMANSPACE EMPIRES will be generally compatible with OE D & D, Swords and Wizardry andLabyrinth Lord.The Drune states that Humanspace Empires will be feature three player classes : Warrior (obvious), Astronaut (ship's crew members and technicians who can also develop psionic abilities) and scientists. Besides humans, the appears to players can also play aliens or robots as well. Currently, no release date or information on price (if any) is available.
Stay tuned.
Thursday, December 16, 2010
Savage Holidays!
From everyone here at the Savage Blogger (and by "everyone, I mean "just me") have yourself a fun, safe, and Savage holiday season.
Staggering out of another semester.
Another semester here at WCTC is about over. Three down, one more to go.
More Savagery soon.
Wednesday, November 10, 2010
Coming Soon: "Totems of the Dead"
David Jarvis from Gun Metal Games, posted the following on the PEG forum:Hi everyone,
I'm posting to let you guys know about Gun metal games' next setting for savage Worlds; Totems of the Dead!
Totems of the Dead is a fantasy sword & sorcery setting inspired by Native American stories and mythologies combined with the Vinland Saga.
Come explore the cliff-side ruins of the ancient Stone Shapers and seek treasure in the abandoned monuments of the Mound Raisers. Face off against the sasquatch, wendigo and Uktena serpent, or beat back nameless horrors that have awoken from a forgotten age. Rediscover the totems of ancient pre-human cultures. Stoke the fires of bravery in your own heart by singing your death song, and above all, struggle to survive in this savage world!
David also posted a sketch of the proposed cover art (see above) last night and another tantalizing tidbit this morning:
Yeah It's gonna be tons of fun.
In addition to Nordic-inspired Skadians and native american-inspired cultures, we have Atlantean slavers and free-roaming barbarians, aztec-inspired cultures, ritual sorcerers, feral shamans... just a bunch of cool stuff.
So it's The Song of Hiawatha meets The 13th Warrior with Conan the Barbarian along for a hot, hot threesome. Pure awesome! I can't wait to see what they come up with.
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